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S P R I N G / S U M M E R 2 0 1 7

15

Blackgang Chine

TECHNOLOGY

Our lives inescapably now incorporate technology which pervades

every experiencewe undertake. From the visitor’s search for attractions

(search engine optimisation being key and price comparison readily

available), to booking it, (online is key, with a website optimised for use

by smart phones and tablets), to finding the attraction, and navigating

around it (audio visual guides, downloaded apps, interactive maps)

and finally to the attractions themselves, technology is taken for

granted as a key component.

To the millennial generation, a high-tech experience is required as

fundamental. Virtual reality 4D displays, geo-tagging and location

based services, web-cams, sound projection, and touch screen

interaction are all now commonplace. Attractions may also be able

to take advantage of technology to analyse visitor flows, monitor,

measure and seek to improve on the experience provided.

And when the day is over the influence of technology does not stop;

interaction with social media through Facebook, Twitter, Instagram,

Blogs, and other social platforms are a key factor in promotion of the

attraction, without doubt now more influential than traditional review

sites or tourist awards. The venue’s response and interaction with

these is as crucial as interaction with strategic and online marketing

to ensure a comprehensive digital strategy for promotion.

COMMUNITY

The influence of community has long been prevalent in tourism. Ethically

funded tourism combined with community based tourism is becoming

popular for more conscientious travellers looking for an authentic

experience, viewed through the eyes of locals.

Crowd funding can now further involve the local community in

tourism and attractions, and has become commonplace. Often

schemes offer kickbacks in return for investment, for example with

free entry or a free night’s stay and the attraction’s operators will gain

not only investment but ideas from investors which otherwise might

be rejected by traditional lenders.

THE RETRO EFFECT

In sharp contrast to the previous comments, is a resurgence in

holidaying within the UK, and escaping technology with back to basics

activities and enjoying ‘the great outdoors’ away from television, games

and mobile phones. Seaside locations are also enjoying a renaissance.

There have been 7 piers sold within the last three years, often offering

good profit margins from concession income and providing a mix of

licensed leisure, traditional amusement arcades, retail and specialist

leisure activities. Farm parks have also enjoyed increased popularity

and earlier this year steam trains were once again in the news.

Multiples have tended to be around 5-8 (20% - 12.5% yields)

on profits for these types of property. Larger assets are often

bolstered by underlying asset value. Historically these have not

shifted significantly, or as significantly as within other sub-markets

of the leisure sector and therefore the key to improving value is

likely to remain in the improvement of sustainable net operating

profit, through keeping up to date, capitalising on visitor spend,

maximising repeat visits and changing with market trends.

So in summary, our prediction for UK visitor attraction trends for the

coming year includes increased spend, increased numbers, greater

community involvement and a split between future proofed high tech

attractions and those which look to the past.